Why is it people’s “strategy” to run vs. casters?
Example: http://forums.ageofconan.com/showthread.php?t=103310
The reason this puzzles me is that because as of age of conan gold right now, there do not seem to be many punishments for dying in PVP combat. You don’t even need to get your tombstone. I suppose I can understand that it is just irritating and you would rather not be bothered, but honestly, how often does running actually work against players? Especially casters with root/snare CC?
I am a level 57 guardian on a PVP server.
You might as well stand and fight. Are people doing this because they don’t want the “bad rep” of losing being attached to their name/guild? Because they don’t want the PVP ratio in their “attributes” tab to be bad? Because, at least in my opinion, it is worse to be known as someone who runs from a fair fight. Hell, even if it is unfair, and my character is being ganked by six ToSes twenty levels above me, my character still doesn’t run. It isn’t even about my roleplaying an unfearing guardian. It’s about not being age of conan gold a whimp and realizing that on a PVP server in a new, not-quite-yet-balanced game as the main tank class you are going to get killed.
I have recently seen a lot of people, when asked what their strategy is against caster players (especially priests), say “run and hide”, or something to that effect.
So for those of you who subscribe to this methodology, please let me know, why? Or were you just being cynical about the lack of balance, and do not actually subscribe to this “tactic”? Thank you.
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