Jørgen Tharaldsen Speaks about Open Beta at MMORPG.com

6 月 7th, 2008 by ifov415

Funcom Product Director Jørgen Tharaldsen speaks to MMORPG.com Managing Editor Jon Wood about the Fileplanet Open Beta.

In this interview, Tharaldsen addresses a number of the rumors that have circulated since the Open Beta announcement.

The interview can be found at MMORPG.com right here age of conan gold .
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New Trailer: Femme Fatale

6 月 7th, 2008 by ifov415

This brand new trailer shows clearly that the women of Hyboria are just as dangerous and deadly as any man.

You find the new trailer right here aoc gold .
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Exclusive Post Launch Interview with Erling Ellingsen

6 月 7th, 2008 by ifov415

Ten Ton Hammer gets the post launch exclusive from Erling Ellingsen, product manager for Age of Conan.

“For the past few weeks, gamers of all kinds have been diving into Age of Conan. Reviews and opinions of the game have been tossed around the internet, and the players have been eager to voice their own thoughts on the brand new title. But on launch day, what was the attitude like in the Funcom studios? Was everyone nervous? Or elated? To answer these questions, we contacted Erling Ellingsen, product manager for Age of Conan, and asked him a number of questions about his post launch experience. If you’re age of conan gold looking for some entertainment….read on!” –Ten Ton Hammer

You can check out the full interview here.

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“Ask Mitra” on WarCry

6 月 7th, 2008 by ifov415

WarCry is now taking your questions about Age of Conan and will answer some of them at a later time.

How you can submit your questions is explained here aoc gold .
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Ideazon Announcers Age of Conan Keyset for ZBoard

6 月 7th, 2008 by ifov415

If you’re a Zboard owner or fancier, you’ll be pleased to know that Ideazon has announced a limited edition keyset for Age of Conan.

For all the details, you can check out the press release on Ideazon’s website.
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Funcom is hiring!

6 月 7th, 2008 by ifov415

Seeing the age of conan gold great success we have had with Conan so far, we see the need to continue staffing up our Community Department. We are now filling up four more positions internally, and three of those are now out.

As Funcom has a tradition and long history with recruiting people from our communities we therefore wanted to point you in the direction of these jobs. Should you wish to work in Funcom and on games like Age of Conan, please apply.

The new positions which are now open are;

* German Community Coordinator – Zurich
* French Community Coordinator – Zurich
* Community Information Coordinator - Oslo
* We also have many Customer Service openings in Durham, USA

If you are looking for a future in games development look no aoc gold further!
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Friday Update: Servers and Beta Update

6 月 7th, 2008 by ifov415

Today we wanted to update you on something which has been a lively debated topic recently, namely our server set-up and our Beta progress.

We therefore wanted to give you some in-depth info on what you can expect when we launch in March. We would like to point out that this is how we plan things today, and that some of this may change.

First of all, when it comes to our main server centers for launch we are splitting them into two primary territories; North America and Europe. This is the core divider. This means that your primary server destination will be decided according to where you buy your retail box. So, North American gamers will only get the choice of North American servers, and vice versa. It is important for us to mention that this is done in order to ensure a best possible experience for US and European players respectively. We are aware of the fact that many would like to play with their friends across the ocean, but we have decided on this age of conan gold approach for the overall performance for the largest amount of players. Should you play on a server on another continent it would mean a potentially poorer gaming experience, latency wise, and we would like to avoid that at all cost. As most of you are avid MMO gamers you are well aware of how important latency time is in a genre like ours (not to speak of FPS games;), and this comes as a consequence of that. We are therefore not doing this to set up artificial boundaries, but to give you all the best possible time in Hyboria. If there is an absolute wish for you, or your guild, to play on another continent you will need to do so at your own initiative, meaning having to secure copies from abroad.

When it comes to the various languages we will support next year we have announced three; English, German and French. In addition we are looking into Spanish. This naturally also involves customer service and community in the localized languages. Due to many reactions on our forums in regards to “lock-down” based upon the language-zone you live in, we also wanted to give you some updated info. With our new, and current, approach it now means that the French can play on the German servers, the Germans on the English servers, the English on the German servers and so forth. We are hence NOT setting any limitations to what kind of language, and server, you can choose if you live in Europe as we have previously mentioned.

What is a fact, however, is that the primary language version on your install disc will be according to where you live (French in France etc.). However, when you choose a server you can now select one outside your language. As a result of this we are currently evaluating if we should include all languages on the various install discs. If we don’t include all languages on the install-discs we will at least aim to make additional languages available through downloads. The main unsolved challenge for us in this regard is the North American Quebec region, whom are French speakers. We will find solutions for this region as well, but if you live there you will probably have to play on US servers with a French language version (should you choose to).

This naturally leads us to the various rating boards of the world, and what this means in terms of the decision above. In order to give you the above we have therefore worked on a technology which is made with the various rating boards in mind. As you may understand, our approach to “mature and brutal” has given us certain challenges, which we have a technology solution for. As of now, this means that we will control content with a server-side tool. Say then, for instance, that you perform a move which might be legal one place but illegal another place (heads will roll, right;). Then that move will be displayed according to which region you are from. If you are “within” the legal boundaries you will see it, whereas a “custom” animation will play out in the region where that particular content is potentially banned. Since this is controlled server side we can therefore adhere to the rating boards of the world, while still making sure that players from various European countries can play together. We would like to point out that you, our community, have been a part in making us choose this decision, and this development.

At the same time we are now deploying a large amount of additional machines to our main server structures. This means that we are getting ready for larger-scale Beta deployment! We now have the hardware, the set-up (and an awesome game;) ready for larger scale testing! As a result of this we are also getting ready to start inviting thousands and thousands (and thousands) into our Beta programs. As we progress with this new stage of the Beta we expect to get lots of constructive feedback on the general gameplay, and we hope that the testers will also love this iteration of the new combat system. This testing will in turn lead to adding tens and tens of thousands of testers as we move over to the new year. This is surely great news, and for you in the community it means that we are escalating our invitation process. For those of you we have defined as “veterans” (which have not gotten a Beta invite yet), we are looking to send an invitation within the next few weeks. As we have stated before it is a goal for us to give you, our loyal followers, Beta advantage as we move into larger scale testing, but we can’t promise everyone access. It is still a matter of focused testing, not “open beta”.

As a part of this we would like to state that it is not a goal to move beyond several thousands of Beta testers at the stage we are now moving into. The needs of the game and our development team will, and age of conan gold must have, first priority. This means that we are not looking into any form of “open” Beta activities before next year. The Beta for Age of Conan will almost all the way up to launch be defined by development needs, but we have also planned a few surprises along the way ;)

We hope that this Friday gave you some answers on many of the questions you have been wondering about lately. At the same time we understand that it might bring up many questions and discussions, which we will follow. We do, however, hope that this insight will give you a better understanding of where we are, how it will relate to you as a gamer, and what you can expect in terms of servers and Beta in the near to middle term. Suffice to say, we really can’t wait to share Hyboria with all of you.
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Age of Conan Vault Launched!

6 月 7th, 2008 by ifov415

We are age of conan gold pleased to help announce the launch of the new Age of Conan Vault! The new vault site also launches with some new exciting content and features!

The newest vault site comes complete with some new exciting content including a new interview with Jason ‘Athelan’ Stone, some gorgeous screenshots taken by the vaults staff in beta, 2 exclusive beta journals and much more! If that wasn’t enough, the new Age of Conan vault also launches with a Guild Directory that can help your new Age of Conan guild receive some added exposure.

You can check out the new Age of Conan vault by IGN aoc gold here.
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Subscription Prices

6 月 7th, 2008 by ifov415

Last week we announced our aoc gold basic subscription prices. Today we wanted to give you the entire pricing structure for Age of Conan, including the favorable three and six month packages which give discounts.

Without further ado, the monthly subscription prices for Age of Conan are as follows:

North America & Oceania

Monthly Per Month Total
1 Month 14.99 USD 14.99 USD
3 months 13.99 USD 41,97 USD
6 months 12.99 USD 77.94 USD

Europe

Monthly Per Month Total Total Incl. VAT*
1 Month 12.99 EUR 12.99 EUR 14.94 EUR
3 months 11.99 EUR 35.97 EUR 41.37 EUR
6 months 10.99 EUR 65.94 EUR 75.83 EUR
* VAT only applicable in EU member states

United Kingdom

Monthly Per Month Total Total Incl. VAT
1 Month 8.99 GBP 8.99 GBP 10.34 GBP
3 months 8.39 GBP 25.17 GBP 28.95 GBP
6 months 7.69 GBP 46.14 GBP 53.06 GBP

In addition to the online subscriptions, age of conan gold players can also purchase 60-day timecards in retail stores around Europe, North America and Oceania. The recommended retail price for 60-day timecards is 29.99 USD / 29.99 EUR (including VAT where applicable). Markets outside Europe, Oceania and North America will follow European pricing.
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Exclusive Post Launch Interview with Erling Ellingsen

6 月 7th, 2008 by ifov415

Ten Ton Hammer gets the post launch exclusive from Erling Ellingsen, product manager for Age of Conan.

“For the past few weeks, gamers of all kinds have been diving into Age of Conan. Reviews and opinions of the game have been tossed around the internet, and the players have been eager to voice their own thoughts on the brand new title. But on launch day, what was the attitude like in the Funcom studios? Was everyone nervous? Or elated? To answer these questions, we contacted Erling Ellingsen, product manager for Age of Conan, and asked him a number of questions about his post launch experience. If you’re age of conan gold looking for some entertainment….read on!” –Ten Ton Hammer

You can check out the full interview here.

Related Topics: